head to head
DeathtrapvsGothic II
Deathtrap leans Optimization (Pure Optimization); Gothic II leans Optimization (Pure Optimization).
DeathtrapGothic II
Axis by axis
Execution3 vs 4
Gothic II leans harder on execution: Directional melee timing against tough fauna
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Deathtrap leans harder on variance: Wave composition and loot rolls add unpredictability.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

