head to head
DedaliumvsTorment: Tides of Numenera
Dedalium leans Optimization (Systems & Chaos); Torment: Tides of Numenera leans Optimization (Pure Optimization).
DedaliumTorment: Tides of Numenera
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads2 vs 1
Dedalium leans harder on reads: PvP exists but gear stats outweigh opponent modelling
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Torment: Tides of Numenera leans harder on optimization: Stat allocation, Tide routing and artefact loadout reward system knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

