head to head
Def Jam: Fight for NYvsDragon Ball Z: Supersonic Warriors
Def Jam: Fight for NY leans Execution (Competitive PvP); Dragon Ball Z: Supersonic Warriors leans Execution (Practiced Mastery).
Def Jam: Fight for NYDragon Ball Z: Supersonic Warriors
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads5 vs 4
Def Jam: Fight for NY leans harder on reads: Versus humans, baiting grabs and counters matters; AI is mappable.
Variance2 vs 1
Def Jam: Fight for NY leans harder on variance: Minor stage and AI behaviour randomness.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

