head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
A hip-hop themed brawler where customized fighters batter each other through New York clubs.

Execution · Grand Arena
Acclaimed basketball sim where playcalling and matchup reads decide online games.
Def Jam: Fight for NY leans Execution (Competitive PvP); NBA 2K11 leans Execution (Grand Arena).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Def Jam: Fight for NY
Combo timing, grapple inputs, environment slams demand solid hands.
NBA 2K11
Shot-stick timing and dribble moves
NBA 2K11 leans a little harder on reads, though the gap is small.
Def Jam: Fight for NY
Versus humans, baiting grabs and counters matters; AI is mappable.
NBA 2K11
Human defenders bait and adapt possession to possession
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Def Jam: Fight for NY
Minor stage and AI behaviour randomness.
NBA 2K11
Shooting rolls add mild noise
NBA 2K11 leans a little harder on optimization, though the gap is small.
Def Jam: Fight for NY
Fighting-style blends, move purchases, venue weapons reward system knowledge.
NBA 2K11
Playbooks, matchup exploits, and roster knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.