head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
A hip-hop themed brawler where customized fighters batter each other through New York clubs.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
Def Jam: Fight for NY leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Paladins leans a little harder on execution, though the gap is small.
Def Jam: Fight for NY
Combo timing, grapple inputs, environment slams demand solid hands.
Paladins
Hitscan aim and ability timing in firefights
Paladins leans a little harder on reads, though the gap is small.
Def Jam: Fight for NY
Versus humans, baiting grabs and counters matters; AI is mappable.
Paladins
Human teams flank, bait ults, and adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Def Jam: Fight for NY
Minor stage and AI behaviour randomness.
Paladins
Card draft order adds mild run variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Def Jam: Fight for NY
Fighting-style blends, move purchases, venue weapons reward system knowledge.
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.