head to head
DefunctvsSonic Adventure DX: Director's Cut
Defunct leans Execution (Practiced Mastery); Sonic Adventure DX: Director's Cut leans Execution (Practiced Mastery).
DefunctSonic Adventure DX: Director's Cut
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Defunct leans harder on optimization: Finding optimal lines for speed is the time-trial loop
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

