head to head
Deliver Us MarsvsThomas Was Alone
Deliver Us Mars leans Optimization (Practiced Mastery); Thomas Was Alone leans Optimization (Practiced Mastery).
Deliver Us MarsThomas Was Alone
Axis by axis
Execution3 vs 4
Thomas Was Alone leans harder on execution: Light precision jumps per quadrilateral
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Deliver Us Mars leans harder on variance: The story route is fixed once traversed
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

