head to head
Delta Force: Black Hawk Down asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
High-volume shooting accuracy through chaotic scripted raids.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Delta Force: Black Hawk Down leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Delta Force: Black Hawk Down
Fast aim against dense hostile crowds is the core test
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Delta Force: Black Hawk Down leans clearly harder on reads.
Delta Force: Black Hawk Down
Large multiplayer servers add human positioning play
Super Mario World
Scripted Koopas adapt to nothing
Delta Force: Black Hawk Down leans a little harder on variance, though the gap is small.
Delta Force: Black Hawk Down
Spawning enemy placements vary slightly between attempts
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Delta Force: Black Hawk Down
Loadout choice and mission routes are learnable
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.