head to head
Devil May Cry 5 asks more than Demon's Souls, and the gap is execution.

Execution · Practiced Mastery
The original Souls game: scripted boss patterns you solve with builds, routes and disciplined execution.

Execution · Practiced Mastery
Modern stylish-action peak with three playstyles and a combo ceiling players are still climbing.
Demon's Souls leans Execution (Practiced Mastery); Devil May Cry 5 leans Execution (Practiced Mastery).
Devil May Cry 5 leans clearly harder on execution.
Demon's Souls
Stamina-timed dodges and parries punish sloppy hands.
Devil May Cry 5
Three movesets and Royal Guard frames set a towering ceiling
Demon's Souls leans a little harder on reads, though the gap is small.
Demon's Souls
Invasions exist but bosses are scripted patterns.
Devil May Cry 5
Even Vergil's mirror fight is a learnable script
Demon's Souls leans a little harder on variance, though the gap is small.
Demon's Souls
World tendency and upgrade drops add mild noise.
Devil May Cry 5
V's summons add flavor, not randomness that matters
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Demon's Souls
Builds, routes and learned movesets are fully solvable.
Devil May Cry 5
Loadouts, breakers, and enemy-specific tech reward deep study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.