head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A chaotic comedy adventure whose elaborate multi-step puzzles test patience with absurd causal chains.

Optimization · Pure Optimization
A musical adventure where learning and reversing melodic spells forms a closed combinatorial puzzle system.
Deponia leans Optimization (Pure Optimization); Loom leans Optimization (Pure Optimization).
Loom leans a little harder on execution, though the gap is small.
Deponia
Point-and-click with no timing elements
Loom
Musical spell sequences require accurate note input under light pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Comedy adventure with scripted characters throughout
Loom
Fantasy narrative with scripted antagonists
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Deterministic puzzle world with fixed solutions
Loom
Deterministic world with no randomised elements
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Convoluted Rube Goldberg puzzle chains demand careful causal mapping
Loom
Learning and combining distaff spells in the correct order is a fully solvable logic system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.