head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A chaotic comedy adventure whose elaborate multi-step puzzles test patience with absurd causal chains.

Optimization · Pure Optimization
A comic-panel puzzle game where you arrange characters and events to produce a specified story outcome.
Deponia leans Optimization (Pure Optimization); Storyteller leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Point-and-click with no timing elements
Storyteller
Dragging characters into comic panels needs no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Comedy adventure with scripted characters throughout
Storyteller
No opponent; narrative puzzle arrangement
Deponia leans a little harder on variance, though the gap is small.
Deponia
Deterministic puzzle world with fixed solutions
Storyteller
Story logic is deterministic
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Deponia
Convoluted Rube Goldberg puzzle chains demand careful causal mapping
Storyteller
Arranging characters and props into the exact causal sequence that satisfies each title
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.