head to head

Depth cover artvsQuake 4 cover art

DepthvsQuake 4

Depth leans Execution (Competitive PvP); Quake 4 leans Execution (Pure Mechanics).

EXECUTION7 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10
DepthQuake 4

Axis by axis

Execution7 vs 8

Quake 4 leans harder on execution: Aimbot plus strafe-jump inputs dominate both campaign and multiplayer

Reads6 vs 5

Depth leans harder on reads: Asymmetric human teams constantly bait and ambush each other

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Depth

full breakdown

Quake 4