head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
Helicopter handling under fire while routing fuel and ammo across fixed missions.

Execution · Practiced Mastery
Arcade beat-em-up classic about brawling through Metro City's gangs.
Desert Strike: Return to the Gulf leans Execution (Practiced Mastery); Final Fight leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Desert Strike: Return to the Gulf
Helicopter inertia and dodging fire demand real stick control
Final Fight
Crowd-control timing and throw spacing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Desert Strike: Return to the Gulf
Defenses are fixed emplacements, nothing adapts
Final Fight
Thugs spawn and attack on scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Desert Strike: Return to the Gulf
Maps are unknown on first sortie only
Final Fight
Minor enemy placement randomness
Desert Strike: Return to the Gulf leans a little harder on optimization, though the gap is small.
Desert Strike: Return to the Gulf
Fuel, ammo and mission-order routing is the strategic core
Final Fight
Memorising waves and damage-efficient patterns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.