head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Helicopter handling under fire while routing fuel and ammo across fixed missions.

Execution · Practiced Mastery
Balletic side-scrolling shooter about chaining stylish slow-motion gun acrobatics.
Desert Strike: Return to the Gulf leans Execution (Practiced Mastery); My Friend Pedro leans Execution (Practiced Mastery).
My Friend Pedro leans a little harder on execution, though the gap is small.
Desert Strike: Return to the Gulf
Helicopter inertia and dodging fire demand real stick control
My Friend Pedro
Slow-motion acrobatic gunplay rewards precise control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Desert Strike: Return to the Gulf
Defenses are fixed emplacements, nothing adapts
My Friend Pedro
Enemies are static placements
Desert Strike: Return to the Gulf leans a little harder on variance, though the gap is small.
Desert Strike: Return to the Gulf
Maps are unknown on first sortie only
My Friend Pedro
Deterministic levels
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Desert Strike: Return to the Gulf
Fuel, ammo and mission-order routing is the strategic core
My Friend Pedro
Score-chasing optimal routes and trick chains
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.