head to head
Desperados: Wanted Dead or AlivevsTeardown
Desperados: Wanted Dead or Alive leans Optimization (Pure Optimization); Teardown leans Optimization (Pure Optimization).
Desperados: Wanted Dead or AliveTeardown
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Desperados: Wanted Dead or Alive leans harder on variance: Layouts hidden only on first pass, then known
Optimization9 vs 8
Desperados: Wanted Dead or Alive leans harder on optimization: Optimal takedown sequencing solves each western vignette
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

