head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A narrative tactics game blending life-sim storytelling with lightweight tactical battles.

Optimization · Pure Optimization
A psychological horror RPG where a shut-in's dream world slowly cracks around a buried truth.
Desta: The Memories Between leans Optimization (Pure Optimization); Omori leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Desta: The Memories Between
turn-based, no reflex component
Omori
Turn-based menus, no dexterity needed
Desta: The Memories Between leans a little harder on reads, though the gap is small.
Desta: The Memories Between
AI opponents follow fixed tactical logic
Omori
Scripted encounters throughout
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Desta: The Memories Between
minor randomness in tactical encounters
Omori
Minor drop and emotion randomness
Desta: The Memories Between leans a little harder on optimization, though the gap is small.
Desta: The Memories Between
tactics-lite positioning and party building matter
Omori
Emotion triangle and follow-ups are easily solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.