head to head
Destiny 2 asks more than Risk of Rain 2, and the gap is reads.

Optimization · Practiced Mastery
A looter shooter where build optimization gates raid and seasonal content.

Optimization · Pure Optimization
A third-person roguelike where item snowballs outscale the difficulty timer.
Destiny 2 leans Optimization (Practiced Mastery); Risk of Rain 2 leans Optimization (Pure Optimization).
Destiny 2 leans a little harder on execution, though the gap is small.
Destiny 2
Gunplay matters but raids forgive mechanics.
Risk of Rain 2
Aim and movement matter under escalating swarm pressure.
Destiny 2 leans clearly harder on reads.
Destiny 2
PvE is scripted; Crucible has light adaptation.
Risk of Rain 2
Enemies follow fixed AI; no opponent models you.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Destiny 2
Loot drops and rolls drive the chase.
Risk of Rain 2
Item drops and stage selection randomized each run.
Risk of Rain 2 leans a little harder on optimization, though the gap is small.
Destiny 2
Build crafting, mods, and damage rotations dominate.
Risk of Rain 2
Item stacking and scaling routes dominate run outcomes.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.