head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A shared-world looter shooter mixing sharp FPS execution with an RNG loot treadmill and solvable raid puzzles.

Optimization · Practiced Mastery
A tactical cover shooter where build crafting and teamwork meet real PvP reads in contested Dark Zone spaces.
Destiny leans Execution (Practiced Mastery); The Division 2 leans Optimization (Practiced Mastery).
Destiny leans a little harder on execution, though the gap is small.
Destiny
FPS gunplay and raid mechanics demand real aim.
The Division 2
Cover shooting and positioning demand consistent aim under pressure
The Division 2 leans a little harder on reads, though the gap is small.
Destiny
Crucible PvP adds genuine human prediction.
The Division 2
Dark Zone and conflict PvP feature real adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Destiny
RNG loot drops famously gate progression.
The Division 2
Named item drops and talent rolls add meaningful RNG
The Division 2 leans a little harder on optimization, though the gap is small.
Destiny
Loadout meta and raid routes are solvable systems.
The Division 2
Skill builds and gear set synergies are extensively theory-crafted
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.