head to head
Deus Ex: Human Revolution - Director's CutvsThe Legend of Zelda: Majora's Mask
Deus Ex: Human Revolution - Director's Cut leans Optimization (Pure Optimization); The Legend of Zelda: Majora's Mask leans Optimization (Pure Optimization).
Deus Ex: Human Revolution - Director's CutThe Legend of Zelda: Majora's Mask
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

