head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Choosing augmentation paths and routing through hubs to neutralise scripted opposition with minimal friction.

Optimization · Pure Optimization
An MMORPG where scripted raids reward rotation execution and route memorization.
Deus Ex: Human Revolution leans Optimization (Pure Optimization); Final Fantasy XIV leans Optimization (Pure Optimization).
Final Fantasy XIV leans a little harder on execution, though the gap is small.
Deus Ex: Human Revolution
Combat demands moderate aim; takedowns are execution-gated
Final Fantasy XIV
Tight raid rotations and mechanic dodges
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex: Human Revolution
Guards use scripted alert states, not player-adaptive logic
Final Fantasy XIV
Bosses follow fixed scripted timelines
Deus Ex: Human Revolution leans a little harder on variance, though the gap is small.
Deus Ex: Human Revolution
Enemy positions are static once patrol patterns are learned
Final Fantasy XIV
Very little RNG in core content
Final Fantasy XIV leans a little harder on optimization, though the gap is small.
Deus Ex: Human Revolution
Augment loadout and approach routing solve each hub optimally
Final Fantasy XIV
Rotations and raid solves are theorycraft puzzles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.