head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
The stylish-action benchmark where mastering styles, weapons, and Vergil's blade is the whole point.

Execution · Pure Mechanics
Brutal one-hit-death shmup execution over patterns that must be memorised to survive.
Devil May Cry 3: Dante's Awakening leans Execution (Practiced Mastery); Silver Surfer leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Devil May Cry 3: Dante's Awakening
Style-switch combos and Royal Guard timing are an execution Everest
Silver Surfer
One-hit deaths demand near-perfect dodging every second
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Devil May Cry 3: Dante's Awakening
Vergil is a hard script, not an adapting mind
Silver Surfer
Enemy waves are fully scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Devil May Cry 3: Dante's Awakening
Fixed tower; knowledge carries between runs
Silver Surfer
Stages replay identically once learned
Devil May Cry 3: Dante's Awakening leans a little harder on optimization, though the gap is small.
Devil May Cry 3: Dante's Awakening
Style choice, weapon loadouts, and boss patterns reward labbing
Silver Surfer
Memorising spawn patterns and safe lines is mandatory study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.