head to head
Devil May Cry 5 asks more than DmC: Devil May Cry, and the gap is execution.

Execution · Practiced Mastery
Modern stylish-action peak with three playstyles and a combo ceiling players are still climbing.

Execution · Practiced Mastery
Ninja Theory's stylish-action reboot with angel-demon stance switching through a shifting Limbo.
Devil May Cry 5 leans Execution (Practiced Mastery); DmC: Devil May Cry leans Execution (Practiced Mastery).
Devil May Cry 5 leans clearly harder on execution.
Devil May Cry 5
Three movesets and Royal Guard frames set a towering ceiling
DmC: Devil May Cry
Angel/demon stance weaving is demanding but softer than mainline
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Devil May Cry 5
Even Vergil's mirror fight is a learnable script
DmC: Devil May Cry
Color-coded enemies dictate fixed answers
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Devil May Cry 5
V's summons add flavor, not randomness that matters
DmC: Devil May Cry
Limbo levels are authored spectacle, not random
Devil May Cry 5 leans a little harder on optimization, though the gap is small.
Devil May Cry 5
Loadouts, breakers, and enemy-specific tech reward deep study
DmC: Devil May Cry
Color-coding turns encounters into solvable matching puzzles
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.