head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Blizzard's mobile Diablo where loot RNG and paid gem systems drive character power.

Optimization · Systems & Chaos
A bleak survival narrative about a plague engulfing a steppe town.
Diablo Immortal leans Optimization (Systems & Chaos); Pathologic 2 leans Optimization (Systems & Chaos).
Pathologic 2 leans a little harder on execution, though the gap is small.
Diablo Immortal
Touch-friendly combat with dodge timing
Pathologic 2
Combat is clumsy but matters.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Diablo Immortal
PvP battlegrounds exist but gear usually decides
Pathologic 2
NPCs are scripted, not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Diablo Immortal
Legendary gem and loot RNG, heavily monetized
Pathologic 2
Hunger, infection, and supplies fluctuate.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Diablo Immortal
Resonance, paragon, set optimization dominate power
Pathologic 2
Brutal resource and time scheduling is core.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.