head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Tests kart-racing line execution across three vehicle types with item luck on top.

Execution · Practiced Mastery
An open-world racer where vehicle handling across multiple disciplines carries the challenge.
Diddy Kong Racing DS leans Execution (Practiced Mastery); The Crew 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Diddy Kong Racing DS
Drift boosting across car, hover and plane handling
The Crew 2
precise driving/flying/boating control
Diddy Kong Racing DS leans a little harder on reads, though the gap is small.
Diddy Kong Racing DS
AI rivals are scripted; multiplayer prediction stays shallow
The Crew 2
AI racers scripted, no adaptation
Diddy Kong Racing DS leans a little harder on variance, though the gap is small.
Diddy Kong Racing DS
Balloon item pickups swing race positions
The Crew 2
weather and traffic add randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Diddy Kong Racing DS
Zipper routes and vehicle choice per track are learnable
The Crew 2
vehicle tuning and routes solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.