head to head
Die by the SwordvsSuper Castlevania IV
Die by the Sword leans Execution (Pure Mechanics); Super Castlevania IV leans Execution (Practiced Mastery).
Die by the SwordSuper Castlevania IV
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 0
Die by the Sword leans harder on reads: Multiplayer duels exist but AI foes are scripted
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 5
Super Castlevania IV leans harder on optimization: Subweapon choice and boss pattern study
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

