head to head
Die Original Moorhuhn Jagd asks more than Super Mario World, and the gap is variance.

Execution · Pure Mechanics
A timed shooting gallery testing aim and speed against flying chickens.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Die Original Moorhuhn Jagd leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Die Original Moorhuhn Jagd
Fast accurate aiming at flying chickens is everything
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Die Original Moorhuhn Jagd
Chickens follow scripted flight, not adapting
Super Mario World
Scripted Koopas adapt to nothing
Die Original Moorhuhn Jagd leans clearly harder on variance.
Die Original Moorhuhn Jagd
Spawn timing and paths add some unpredictability
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Super Mario World leans a little harder on optimization, though the gap is small.
Die Original Moorhuhn Jagd
Prioritizing targets for max score matters slightly
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.