head to head
Digimon Story: Time StrangervsMario + Rabbids Kingdom Battle
Digimon Story: Time Stranger leans Optimization (Pure Optimization); Mario + Rabbids Kingdom Battle leans Optimization (Pure Optimization).
Digimon Story: Time StrangerMario + Rabbids Kingdom Battle
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Digimon Story: Time Stranger leans harder on reads: Story content versus scripted AI
Variance2 vs 3
Mario + Rabbids Kingdom Battle leans harder on variance: Hit chances are mostly deterministic percentages
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

