head to head
Digimon Story: Time StrangervsOctopath Traveler
Digimon Story: Time Stranger leans Optimization (Pure Optimization); Octopath Traveler leans Optimization (Pure Optimization).
Digimon Story: Time StrangerOctopath Traveler
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Octopath Traveler leans harder on variance: Hit, crit, and break rolls
Optimization8 vs 9
Octopath Traveler leans harder on optimization: Job, break-boost, party routing deeply rewarded
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

