head to head
Digimon Story: Time StrangervsPokémon Emerald
Digimon Story: Time Stranger leans Optimization (Pure Optimization); Pokémon Emerald leans Optimization (Pure Optimization).
Digimon Story: Time StrangerPokémon Emerald
Axis by axis
Execution1 vs 0
Digimon Story: Time Stranger leans harder on execution: Turn-based menus, no dexterity test
Reads1 vs 0
Digimon Story: Time Stranger leans harder on reads: Story content versus scripted AI
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

