head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Visual novel crossed with tactical RPG battles where dialogue choices steer story branches and partner evolutions.

Optimization · Pure Optimization
A small-plot city builder where specialization economics and traffic engineering decide success.
Digimon Survive leans Optimization (Pure Optimization); SimCity (2013) leans Optimization (Pure Optimization).
SimCity (2013) leans a little harder on execution, though the gap is small.
Digimon Survive
Grid tactics with no time pressure
SimCity (2013)
Mouse planning; no dexterity demands.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Digimon Survive
Enemy AI is scripted and predictable
SimCity (2013)
No opponent; multiplayer regions cooperate.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Digimon Survive
Hidden branching affinity choices on first playthrough
SimCity (2013)
Agent simulation quirks behave unpredictably.
SimCity (2013) leans a little harder on optimization, though the gap is small.
Digimon Survive
Positioning and evolution choices are solvable tactics
SimCity (2013)
Specialization chains and traffic layouts reward systematic planning.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.