head to head
Dirt 5 asks more than Super Mario World, and the gap is reads.

Execution · Pure Mechanics
Arcade car control across loose surfaces, weather and door-to-door packs.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Dirt 5 leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt 5
Sliding off-road cars on mixed surfaces is the whole test
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Dirt 5 leans clearly harder on reads.
Dirt 5
Pack racing adds light wheel-to-wheel jockeying
Super Mario World
Scripted Koopas adapt to nothing
Dirt 5 leans a little harder on variance, though the gap is small.
Dirt 5
Dynamic weather shifts grip unpredictably
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt 5
Car class knowledge and line choice reward study
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.