head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Accessible car control amid demolition chaos rather than precision racing.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Dirt Showdown leans Execution (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Dirt Showdown leans a little harder on execution, though the gap is small.
Dirt Showdown
Drifting, boosting and ramming need solid car control
Grand Theft Auto V
Driving and shooting demand decent inputs.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Showdown
Demolition modes reward predicting human movement a little
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Showdown
Crash physics and pack chaos add randomness
Grand Theft Auto V
Some mission and lobby randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Showdown
Event types and boost routes are quickly learnable
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.