head to head
Disc JamvsStreet Fighter
Disc Jam leans Execution (Competitive PvP); Street Fighter leans Execution (Competitive PvP).
Disc JamStreet Fighter
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 5
Disc Jam leans harder on reads: Rallies are won by faking out the human across the net
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 2
Disc Jam leans harder on optimization: Character kits and throw tech form a thin meta
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

