head to head
Disco Elysium: The Final CutvsSherlock Holmes: The Silver Earring
Disco Elysium: The Final Cut leans Variance (Systems & Chaos); Sherlock Holmes: The Silver Earring leans Variance (Systems & Chaos).
Disco Elysium: The Final CutSherlock Holmes: The Silver Earring
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 7
Sherlock Holmes: The Silver Earring leans harder on variance: The case's clues are hidden information you must gather
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

