head to head
Disco Elysium: The Final CutvsVoices of the Void
Disco Elysium: The Final Cut leans Variance (Systems & Chaos); Voices of the Void leans Variance (Systems & Chaos).
Disco Elysium: The Final CutVoices of the Void
Axis by axis
Execution0 vs 1
Voices of the Void leans harder on execution: Operating equipment and walking the base needs no twitch skill
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 6
Voices of the Void leans harder on variance: Random signals and unexplained events drive every shift
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

