head to head
Disco Elysium: The Final CutvsWho Wants to Be a Millionaire
Disco Elysium: The Final Cut leans Variance (Systems & Chaos); Who Wants to Be a Millionaire leans Optimization (Systems & Chaos).
Disco Elysium: The Final CutWho Wants to Be a Millionaire
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization5 vs 6
Who Wants to Be a Millionaire leans harder on optimization: Trivia knowledge and lifeline management are the solvable core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

