head to head
DiscworldvsZero Escape: Virtue's Last Reward
Discworld leans Optimization (Pure Optimization); Zero Escape: Virtue's Last Reward leans Optimization (Pure Optimization).
DiscworldZero Escape: Virtue's Last Reward
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Discworld leans harder on variance: Infamously obscure puzzle logic blindsides every first-timer.
Optimization7 vs 8
Zero Escape: Virtue's Last Reward leans harder on optimization: Solving every AB game combination and escape room to chart the route tree
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

