head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Immersive sim where stacking powers and routes unlocks creative kills.

Optimization · Practiced Mastery
A brutal post-apoc RPG where faction routing and stat planning gate progress.
Dishonored 2 leans Optimization (Practiced Mastery); ELEX leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored 2
Blink, parry, and aim timing matter.
ELEX
Stiff action combat punishes mistimed swings
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored 2
Guards scripted; alert patterns fixed.
ELEX
Scripted enemy AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored 2
Patrols and chaos rating vary lightly.
ELEX
Loot and faction check variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored 2
Powers, routes, ghost runs deeply solvable.
ELEX
Faction, attribute, and gear planning critical
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.