head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
The first Dishonored: a stealth-action playground of layered powers.

Optimization · Practiced Mastery
A cult action RPG about climbing giant monsters with AI pawns.
Dishonored leans Optimization (Practiced Mastery); Dragon's Dogma leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Blink timing and combat inputs matter.
Dragon's Dogma
Climbing monsters and timing skills by hand
Dishonored leans a little harder on reads, though the gap is small.
Dishonored
Guard AI scripted, non-adaptive.
Dragon's Dogma
Pawns and monsters run fixed logic
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Patrol timings vary mildly.
Dragon's Dogma
Night dangers and loot unknown early
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Power combos and stealth routes solvable.
Dragon's Dogma
Vocations, pawn setups, and augments run deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.