head to head
DishonoredvsHalf-Minute Hero
Dishonored leans Optimization (Practiced Mastery); Half-Minute Hero leans Optimization (Pure Optimization).
DishonoredHalf-Minute Hero
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Dishonored leans harder on reads: Guard AI scripted, non-adaptive.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 8
Half-Minute Hero leans harder on optimization: Route optimisation per stage is the whole game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

