head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
The first Dishonored: a stealth-action playground of layered powers.

Optimization · Practiced Mastery
A PSP prequel following three keyblade wielders with a deep command-melding build system.
Dishonored leans Optimization (Practiced Mastery); Kingdom Hearts Birth by Sleep leans Optimization (Practiced Mastery).
Kingdom Hearts Birth by Sleep leans a little harder on execution, though the gap is small.
Dishonored
Blink timing and combat inputs matter.
Kingdom Hearts Birth by Sleep
Dodge timing against brutal secret bosses
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Guard AI scripted, non-adaptive.
Kingdom Hearts Birth by Sleep
Pattern-based bosses, no adaptation
Dishonored leans a little harder on variance, though the gap is small.
Dishonored
Patrol timings vary mildly.
Kingdom Hearts Birth by Sleep
Command melding outcomes are documented
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dishonored
Power combos and stealth routes solvable.
Kingdom Hearts Birth by Sleep
Command deck melding largely solves the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.