head to head

Dishonored cover artvsMechWarrior 4: Vengeance cover art

DishonoredvsMechWarrior 4: Vengeance

Dishonored leans Optimization (Practiced Mastery); MechWarrior 4: Vengeance leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredMechWarrior 4: Vengeance

Axis by axis

Execution5 vs 6

MechWarrior 4: Vengeance leans harder on execution: Aim and torso control decide brawls

Reads1 vs 2

MechWarrior 4: Vengeance leans harder on reads: Multiplayer leagues added human prediction; campaign AI scripted

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

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Dishonored

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MechWarrior 4: Vengeance