head to head
DishonoredvsOrcs Must Die! Deathtrap
Dishonored leans Optimization (Practiced Mastery); Orcs Must Die! Deathtrap leans Optimization (Pure Optimization).
DishonoredOrcs Must Die! Deathtrap
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Dishonored leans harder on reads: Guard AI scripted, non-adaptive.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 8
Orcs Must Die! Deathtrap leans harder on optimization: trap layout and co-op build optimization
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

