head to head

Dishonored cover artvsPokemon Legends: Z-A cover art

DishonoredvsPokemon Legends: Z-A

Dishonored leans Optimization (Practiced Mastery); Pokemon Legends: Z-A leans Optimization (Pure Optimization).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredPokemon Legends: Z-A

Axis by axis

Execution5 vs 4

Dishonored leans harder on execution: Blink timing and combat inputs matter.

Reads1 vs 1

Even - both lean on reads about the same.

Variance2 vs 3

Pokemon Legends: Z-A leans harder on variance: Wild spawns and catch outcomes stay random

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dishonored

full breakdown

Pokemon Legends: Z-A