head to head

Dishonored cover artvsToy Soldiers cover art

DishonoredvsToy Soldiers

Dishonored leans Optimization (Practiced Mastery); Toy Soldiers leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredToy Soldiers

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 2

Toy Soldiers leans harder on reads: Versus mode adds light human prediction; campaign is scripted waves

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dishonored

full breakdown

Toy Soldiers