head to head

Dishonored cover artvsVagrant Story cover art

DishonoredvsVagrant Story

Dishonored leans Optimization (Practiced Mastery); Vagrant Story leans Optimization (Pure Optimization).

EXECUTION5 /10READS1 /10VARIANCE2 /10OPTIMIZATION7 /10
DishonoredVagrant Story

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 0

Dishonored leans harder on reads: Guard AI scripted, non-adaptive.

Variance2 vs 3

Vagrant Story leans harder on variance: Affinity system has some randomness in chain outcomes

Optimization7 vs 9

Vagrant Story leans harder on optimization: Weapon crafting, risk management, and affinity stacking are the dominant system

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dishonored

full breakdown

Vagrant Story