head to head
DishonoredvsWayfinder
Dishonored leans Optimization (Practiced Mastery); Wayfinder leans Optimization (Practiced Mastery).
DishonoredWayfinder
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 0
Dishonored leans harder on reads: Guard AI scripted, non-adaptive.
Variance2 vs 3
Wayfinder leans harder on variance: Loot rolls and echo drops gate progression randomly
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

