head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A reflex endless-hopper dodging randomized traffic for distance.

Execution · Pure Mechanics
A swipe-em-up arcade game where slicing accuracy against random fruit spawns is the whole skill.
Disney Crossy Road leans Execution (Pure Mechanics); Fruit Ninja leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Disney Crossy Road
Precise tap timing to dodge traffic decides survival
Fruit Ninja
Swipe accuracy and combo timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Disney Crossy Road
Solo endless runner, no opponent to predict
Fruit Ninja
No opponent
Disney Crossy Road leans a little harder on variance, though the gap is small.
Disney Crossy Road
Traffic and obstacle spawns are randomized hazards
Fruit Ninja
Random fruit and bomb spawns
Disney Crossy Road leans a little harder on optimization, though the gap is small.
Disney Crossy Road
Pattern recognition of lane timing improves runs slightly
Fruit Ninja
Combo and crit systems are shallow but real
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.