head to head
Disney Illusion IslandvsNever Alone: Kisima Ingitchuna
Disney Illusion Island leans Execution (Practiced Mastery); Never Alone: Kisima Ingitchuna leans Execution (Practiced Mastery).
Disney Illusion IslandNever Alone: Kisima Ingitchuna
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 2
Disney Illusion Island leans harder on optimization: Ability-gated exploration is light backtracking, easily solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

