head to head
DisruptorvsSonic the Hedgehog (2006)
Disruptor leans Execution (Practiced Mastery); Sonic the Hedgehog (2006) leans Execution (Practiced Mastery).
DisruptorSonic the Hedgehog (2006)
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

